Farewell card art
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Farewell

{4} {W} {W} · Sorcery · Murders at Karlov Manor Commander (MKC)
Times Brought
156
Decks Running
101
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Final zone distribution

35 instances
2.9%
Library
5.7%
Battlefield
31.4%
Graveyard
11.4%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

156 brought · 88 players
Brought to game
156
Ever drawn
33
Reached battlefield
15
Still on board at game end
2
-2.9pp

Players who cast this card win 22% of the time (n=15) , vs 25% when it never left the library (n=111).

When players drew this card but left it in hand, they won 32% (n=18) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

95% confidence interval -16.2pp to +10.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

35 of 25 observed games 100%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked
Why isn't there more data on this card?

Playgroup Live has been collecting per-card gameplay data since 2023. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.

How is Playgroup Live card data collected?

Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.