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Part of Duskmourn: House of Horror
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Enchantment Creature — Hag
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Duskmourn: House of Horror Commander (DSC)
Live Play Data
Fate Unraveler
2%
Live Inclusion
Times Brought
1015
Decks Running
476
Median Cast Turn
6.0
Drawn → Played
64%
Format
First-cast turn
n=166
0%
T1
2%
T2
10%
T3
15%
T4
17%
T5
45%
T6-9
10%
T10+
Median
6.0
P25
4
· P75
8
· max
17
On curve
27%
(25 / 166 cast on T4)
Cast same turn as drawn
31%
The "good card" funnel
1019 brought · 439 playersBrought to game
1019
Ever drawn
261
Reached battlefield
166
Still on board at game end
77
Once cast, 46% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.8pp
Players who cast this card win 29% of the time (n=158) , vs 20% when it never left the library (n=640).
When players drew this card but left it in hand, they won 29% (n=86).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.0pp; 95% confidence interval +1.8pp to +16.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
277 instances2.2%
Library
27.8%
Battlefield
34.3%
Graveyard
6.9%
Exile
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
185 decks
-
2
Nekusar, the Mindrazer
94 decks
-
3
Sheoldred, the Apocalypse
68 decks
-
4
The Lord of Pain
22 decks
-
5
Winter, Misanthropic Guide
11 decks
-
6
Mogis, God of Slaughter
8 decks
-
7
Ob Nixilis, Captive Kingpin
7 decks
-
8
Queza, Augur of Agonies
6 decks
-
9
The Second Doctor
6 decks
-
10
Aminatou, Veil Piercer
5 decks
Card text
Fate Unraveler
Enchantment Creature — Hag
Whenever an opponent draws a card, this creature deals 1 damage to that player.
3 / 4
Duskmourn: House of Horror Commander (DSC)
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Rare
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Illustrated by David Palumbo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.