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Part of Outlaws of Thunder Junction
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Legendary Creature — Homunculus
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Outlaws of Thunder Junction (OTJ)
Live Play Data
Fblthp, Lost on the Range
0%
Live Inclusion
Times Brought
143
Decks Running
86
Median Cast Turn
4.0
Drawn → Played
71%
Format
First-cast turn
n=54
0%
T1
7%
T2
35%
T3
11%
T4
11%
T5
31%
T6-9
4%
T10+
Median
4.0
P25
3
· P75
7
· max
15
On curve
43%
(19 / 54 cast on T3)
Cast same turn as drawn
38%
The "good card" funnel
143 brought · 78 playersBrought to game
143
Ever drawn
51
Reached battlefield
36
Still on board at game end
12
Once cast, 33% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.9pp
Players who cast this card win 22% of the time (n=33) , vs 15% when it never left the library (n=70).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.8pp; 95% confidence interval -8.9pp to +22.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
58 instances3.4%
Library
20.7%
Battlefield
53.4%
Graveyard
13.8%
Exile
Commanders that played this card
in tracked games-
1
Flubs, the Fool
18 decks
-
2
Kellan, the Kid
18 decks
-
3
Borborygmos and Fblthp
4 decks
-
4
Spider-Man 2099
4 decks
-
5
Whtz, the Bibliophile
4 decks
-
6
Doc Aurlock, Grizzled Genius
3 decks
-
7
Fblthp, Impossibly Lost
3 decks
-
8
Marvo, Deep Operative
3 decks
-
9
The Twelfth Doctor
3 decks
-
10
Geralf, the Fleshwright
2 decks
Card text
Fblthp, Lost on the Range
Legendary Creature — Homunculus
Ward
You may look at the top card of your library any time.
The top card of your library has plot. The plot cost is equal to its mana cost.
You may plot nonland cards from the top of your library.
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Outlaws of Thunder Junction (OTJ)
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Rare
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Illustrated by Brian Valeza
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.