collections_bookmark Part of Duskmourn: House of Horror
Fear of Burning Alive card art
Live Play Data

Fear of Burning Alive

{4} {R} {R} · Enchantment Creature — Nightmare · Duskmourn: House of Horror (DSK)
1%
Live Inclusion
Times Brought
414
Decks Running
198
Median Cast Turn
8
Drawn → Played
56%
Format

First-cast turn

n=59
0%
T1
0%
T2
2%
T3
0%
T4
3%
T5
78%
T6-9
17%
T10+
Median 8 P25 7 · P75 9 · max 12
On curve 20% (9 / 59 cast on T6) Cast same turn as drawn 17%

The "good card" funnel

414 brought · 190 players
Brought to game
414
Ever drawn
105
Reached battlefield
59
Still on board at game end
29

Once cast, 49% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +-0.0pp

Players who cast this card win 35% of the time (n=55) , vs 23% when it never left the library (n=255).

When players drew this card but left it in hand, they won 12% (n=42).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +12.7pp; 95% confidence interval +-0.0pp to +25.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

113 instances
2.7%
Library
25.7%
Battlefield
30.1%
Graveyard
7.1%
Exile
Card text
Fear of Burning Alive card

Fear of Burning Alive

{4} {R} {R}
Enchantment Creature — Nightmare
When this creature enters, it deals 4 damage to each opponent. Delirium — Whenever a source you control deals noncombat damage to an opponent, if there are four or more card types among cards in your graveyard, this creature deals that amount of damage to target creature that player controls.
4 / 4
Duskmourn: House of Horror (DSK) · Uncommon · Illustrated by J.P. Targete

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.