collections_bookmark Part of Duskmourn: House of Horror
Fear of Burning Alive card art
Live Play Data

Fear of Burning Alive

{4} {R} {R} · Enchantment Creature — Nightmare · Duskmourn: House of Horror (DSK)
1%
Live Inclusion
Times Brought
215
Decks Running
105
Median Cast Turn
7
Drawn → Played
61%
Format

First-cast turn

n=37
0%
T1
0%
T2
0%
T3
0%
T4
3%
T5
81%
T6-9
16%
T10+
Median 7 P25 7 · P75 9 · max 12
On curve 19% (6 / 37 cast on T6) Cast same turn as drawn 22%

The "good card" funnel

215 brought · 103 players
Brought to game
215
Ever drawn
61
Reached battlefield
37
Still on board at game end
17

Once cast, 46% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -13.8pp

Players who cast this card win 26% of the time (n=34) , vs 24% when it never left the library (n=138).

When players drew this card but left it in hand, they won 8% (n=22).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.6pp; 95% confidence interval -13.8pp to +16.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

64 instances
4.7%
Library
26.6%
Battlefield
31.3%
Graveyard
10.9%
Exile

Commanders that played this card

in tracked games
Card text
Fear of Burning Alive card

Fear of Burning Alive

{4} {R} {R}
Enchantment Creature — Nightmare
When this creature enters, it deals 4 damage to each opponent. Delirium — Whenever a source you control deals noncombat damage to an opponent, if there are four or more card types among cards in your graveyard, this creature deals that amount of damage to target creature that player controls.
4 / 4
Duskmourn: House of Horror (DSK) · Uncommon · Illustrated by J.P. Targete

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.