Feline Sovereign card art
Live Play Data

Feline Sovereign

{2} {G} · Creature — Cat · Core Set 2021 (M21)
1%
Live Inclusion
Times Brought
385
Decks Running
186
Median Cast Turn
6
Drawn → Played
80%
Format

First-cast turn

n=71
0%
T1
6%
T2
8%
T3
11%
T4
14%
T5
55%
T6-9
6%
T10+
Median 6 P25 4 · P75 8 · max 17
On curve 14% (6 / 71 cast on T3) Cast same turn as drawn 32%

The "good card" funnel

385 brought · 169 players
Brought to game
385
Ever drawn
89
Reached battlefield
71
Still on board at game end
40

Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -5.6pp

Players who cast this card win 27% of the time (n=70) , vs 22% when it never left the library (n=234).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.2pp; 95% confidence interval -5.6pp to +16.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

98 instances
40.8%
Battlefield
29.6%
Graveyard
13.3%
Exile
16.3%
Hand

Commanders that played this card

in tracked games
Card text
Feline Sovereign card

Feline Sovereign

{2} {G}
Creature — Cat
Other Cats you control get +1/+1 and have protection from Dogs. Whenever one or more Cats you control deal combat damage to a player, destroy up to one target artifact or enchantment that player controls.
2 / 3
Core Set 2021 (M21) · Rare · Illustrated by Dan Murayama Scott

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.