Live Play Data
Feline Sovereign
1%
Live Inclusion
Times Brought
327
Decks Running
157
Median Cast Turn
6
Drawn → Played
81%
Format
First-cast turn
n=63
0%
T1
5%
T2
10%
T3
10%
T4
14%
T5
56%
T6-9
6%
T10+
Median
6
P25
5
· P75
8
· max
17
On curve
14%
(6 / 63 cast on T3)
Cast same turn as drawn
34%
The "good card" funnel
327 brought · 144 playersBrought to game
327
Ever drawn
78
Reached battlefield
63
Still on board at game end
36
Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.8pp
Players who cast this card win 25% of the time (n=62) , vs 23% when it never left the library (n=194).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.7pp; 95% confidence interval -8.8pp to +14.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
86 instances41.9%
Battlefield
30.2%
Graveyard
12.8%
Exile
15.1%
Hand
Commanders that played this card
in tracked games-
1
Rin and Seri, Inseparable
103 decks
-
2
Arahbo, Roar of the World
17 decks
-
3
Olag and Miau, New Friends
13 decks
-
4
Jinnie Fay, Jetmir's Second
4 decks
-
5
Lucky the Pizza Dog
3 decks
-
6
Mirri, Weatherlight Duelist
3 decks
-
7
Morophon, the Boundless
3 decks
-
8
Kaheera, the Orphanguard
2 decks
-
9
Omo, Queen of Vesuva
2 decks
-
10
Wasitora, Nekoru Queen
2 decks
Card text
Feline Sovereign
Creature — Cat
Other Cats you control get +1/+1 and have protection from Dogs.
Whenever one or more Cats you control deal combat damage to a player, destroy up to one target artifact or enchantment that player controls.
2 / 3
Core Set 2021 (M21)
·
Rare
·
Illustrated by Dan Murayama Scott
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.