Card Preview
Feline Sovereign
Times Brought
262
Decks Running
128
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Feline Sovereign
Creature — Cat
Other Cats you control get +1/+1 and have protection from Dogs.
Whenever one or more Cats you control deal combat damage to a player, destroy up to one target artifact or enchantment that player controls.
2 / 3
Core Set 2021 (M21)
·
Rare
·
Illustrated by Dan Murayama Scott
Final zone distribution
52 instances1.9%
Library
55.8%
Battlefield
21.2%
Graveyard
3.8%
Exile
Commanders that played this card
in tracked games-
1
Rin and Seri, Inseparable
80 decks
-
2
Arahbo, Roar of the World
18 decks
-
3
Olag and Miau, New Friends
6 decks
-
4
Lucky the Pizza Dog
3 decks
-
5
Morophon, the Boundless
3 decks
-
6
Omo, Queen of Vesuva
3 decks
-
7
Jinnie Fay, Jetmir's Second
2 decks
-
8
Kutzil, Malamet Exemplar
2 decks
-
9
Arahbo, the First Fang
1 decks
-
10
Bast, Panther Goddess
1 decks
The "good card" funnel
262 brought · 117 playersBrought to game
262
Ever drawn
52
Reached battlefield
43
Still on board at game end
29
Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.9pp
Players who cast this card win 24% of the time (n=38) , vs 21% when it never left the library (n=167).
Observed gap +3.8pp; 95% confidence interval -4.9pp to +12.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=43
2%
T1
16%
T2
12%
T3
12%
T4
12%
T5
37%
T6-9
9%
T10+
Median
5
P25
3
· P75
7
· max
12
On curve
30%
(5 / 43 cast on T3)
Cast same turn as drawn
47%
43 of 100 times cast
43%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.