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Part of Modern Horizons 3
Card Preview
Fell the Profane // Fell Mire
Instant // Land
·
Modern Horizons 3 (MH3)
Times Brought
184
Decks Running
116
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
43 instances34.9%
Battlefield
44.2%
Graveyard
4.7%
Exile
16.3%
Hand
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
10 decks
-
2
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
6 decks
-
3
Teval, the Balanced Scale
4 decks
-
4
Ardbert, Warrior of Darkness
2 decks
-
5
Edgar Markov
2 decks
-
6
Elas il-Kor, Sadistic Pilgrim
2 decks
-
7
Inalla, Archmage Ritualist
2 decks
-
8
Oloro, Ageless Ascetic
2 decks
-
9
Prosper, Tome-Bound
2 decks
-
10
Sauron, the Dark Lord
2 decks
The "good card" funnel
184 brought · 98 playersBrought to game
184
Ever drawn
41
Reached battlefield
32
Still on board at game end
15
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.5pp
Players who cast this card win 29% of the time (n=32) , vs 26% when it never left the library (n=133).
Observed gap +2.8pp; 95% confidence interval -6.5pp to +12.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=32
3%
T1
9%
T2
3%
T3
25%
T4
9%
T5
41%
T6-9
9%
T10+
Median
5.5
P25
4
· P75
7
· max
16
On curve
41%
(8 / 32 cast on T4)
Cast same turn as drawn
29%
32 of 100 times cast
32%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.