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Part of Fallout
·
Enchantment
·
Apocalypse (APC)
Card Preview
Fervent Charge
Times Brought
203
Decks Running
101
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Fervent Charge
Enchantment
Whenever a creature you control attacks, it gets +2/+2 until end of turn.
Apocalypse (APC)
·
Rare
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Illustrated by Mark Tedin
Final zone distribution
32 instances43.8%
Battlefield
15.6%
Graveyard
40.6%
Hand
Commanders that played this card
in tracked games-
1
Caesar, Legion's Emperor
63 decks
-
2
Isshin, Two Heavens as One
27 decks
-
3
Edgar Markov
3 decks
-
4
Kaalia of the Vast
2 decks
-
5
Alesha, Who Smiles at Death
1 decks
-
6
Altaïr Ibn-La'Ahad
1 decks
-
7
Morophon, the Boundless
1 decks
-
8
Mr. House, President and CEO
1 decks
-
9
Zurgo Helmsmasher
1 decks
-
10
Zurgo Stormrender
1 decks
The "good card" funnel
203 brought · 98 playersBrought to game
203
Ever drawn
29
Reached battlefield
17
Still on board at game end
14
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.