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Part of Fallout
·
Enchantment
·
Apocalypse (APC)
Live Play Data
Fervent Charge
2%
Live Inclusion
Times Brought
177
Decks Running
91
Median Cast Turn
—
Drawn → Played
48%
Format
First-cast turn
n=12Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
177 brought · 89 playersBrought to game
177
Ever drawn
25
Reached battlefield
12
Still on board at game end
6
Final zone distribution
30 instances20.0%
Battlefield
30.0%
Graveyard
13.3%
Exile
36.7%
Hand
Commanders that played this card
in tracked games-
1
Caesar, Legion's Emperor
48 decks
-
2
Isshin, Two Heavens as One
30 decks
-
3
Mr. House, President and CEO
5 decks
-
4
Edgar Markov
2 decks
-
5
Zurgo Helmsmasher
2 decks
-
6
Zurgo Stormrender
2 decks
-
7
Negan, the Cold-Blooded
1 decks
-
8
Tsagan, Raider Warlord
1 decks
Card text
Fervent Charge
Enchantment
Whenever a creature you control attacks, it gets +2/+2 until end of turn.
Apocalypse (APC)
·
Rare
·
Illustrated by Mark Tedin
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.