collections_bookmark
Part of Outlaws of Thunder Junction
Live Play Data
Festering Gulch
Land — Desert
·
Outlaws of Thunder Junction (OTJ)
1%
Live Inclusion
Times Brought
216
Decks Running
100
Median Cast Turn
5
Drawn → Played
83%
Format
First-cast turn
n=49
18%
T1
6%
T2
16%
T3
6%
T4
4%
T5
45%
T6-9
4%
T10+
Median
5
P25
3
· P75
7
· max
13
Cast same turn as drawn
58%
The "good card" funnel
216 brought · 99 playersBrought to game
216
Ever drawn
59
Reached battlefield
49
Still on board at game end
46
Once cast, 94% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.3pp
Players who cast this card win 33% of the time (n=45) , vs 19% when it never left the library (n=132).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.5pp; 95% confidence interval -1.3pp to +28.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
67 instances4.5%
Library
68.7%
Battlefield
9.0%
Graveyard
9.0%
Exile
Commanders that played this card
in tracked games-
1
Shelob, Child of Ungoliant
10 decks
-
2
Ygra, Eater of All
6 decks
-
3
The Serpent Society
5 decks
-
4
Grist, the Hunger Tide
4 decks
-
5
Meren of Clan Nel Toth
4 decks
-
6
Slimefoot, the Stowaway
4 decks
-
7
Teval, the Balanced Scale
4 decks
-
8
Chatterfang, Squirrel General
3 decks
-
9
Savra, Queen of the Golgari
3 decks
-
10
Belbe, Corrupted Observer
2 decks
Card text
Festering Gulch
Land — Desert
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Outlaws of Thunder Junction (OTJ)
·
Common
·
Illustrated by Daniel Romanovsky
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.