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Part of Fallout
Live Play Data
Fetid Pools
Land — Island Swamp
·
Marvel Super Heroes Commander (MSC)
8%
Live Inclusion
Times Brought
1998
Decks Running
995
Median Cast Turn
4.0
Drawn → Played
73%
Format
First-cast turn
n=368
28%
T1
9%
T2
9%
T3
12%
T4
10%
T5
26%
T6-9
6%
T10+
Median
4.0
P25
1
· P75
6
· max
16
Cast same turn as drawn
58%
The "good card" funnel
2002 brought · 883 playersBrought to game
2002
Ever drawn
507
Reached battlefield
368
Still on board at game end
321
Once cast, 87% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.2pp
Players who cast this card win 23% of the time (n=333) , vs 19% when it never left the library (n=1178).
When players drew this card but left it in hand, they won 25% (n=122).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.5pp; 95% confidence interval -0.2pp to +9.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
593 instances2.4%
Library
54.1%
Battlefield
27.2%
Graveyard
5.2%
Exile
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
270 decks
-
2
The Wise Mothman
99 decks
-
3
Teval, the Balanced Scale
98 decks
-
4
Temmet, Naktamun's Will
57 decks
-
5
Gonti, Canny Acquisitor
29 decks
-
6
Davros, Dalek Creator
25 decks
-
7
Mirko, Obsessive Theorist
19 decks
-
8
Garland, Royal Kidnapper
16 decks
-
9
Hashaton, Scarab's Fist
16 decks
-
10
Satoru Umezawa
15 decks
Card text
Fetid Pools
Land — Island Swamp
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Jonas De Ro
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.