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Part of Commander Masters
·
Creature — Elf
·
Foundations (FDN)
Card Preview
Fierce Empath
Times Brought
194
Decks Running
98
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Fierce Empath
Creature — Elf
When this creature enters, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
1 / 1
Foundations (FDN)
·
Common
·
Illustrated by Johann Bodin
Final zone distribution
47 instances4.3%
Library
44.7%
Battlefield
29.8%
Graveyard
2.1%
Exile
Commanders that played this card
in tracked games-
1
Marwyn, the Nurturer
7 decks
-
2
Animar, Soul of Elements
6 decks
-
3
Azusa, Lost but Seeking
5 decks
-
4
Averna, the Chaos Bloom
3 decks
-
5
Kona, Rescue Beastie
3 decks
-
6
Yeva, Nature's Herald
3 decks
-
7
Eladamri, Korvecdal
2 decks
-
8
Ghalta, Primal Hunger
2 decks
-
9
Ghalta, Stampede Tyrant
2 decks
-
10
Gilanra, Caller of Wirewood
2 decks
The "good card" funnel
194 brought · 96 playersBrought to game
194
Ever drawn
44
Reached battlefield
37
Still on board at game end
21
Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.7pp
Players who cast this card win 28% of the time (n=29) , vs 27% when it never left the library (n=105).
Observed gap +0.7pp; 95% confidence interval -9.7pp to +11.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=37
0%
T1
5%
T2
14%
T3
22%
T4
5%
T5
46%
T6-9
8%
T10+
Median
6
P25
4
· P75
7
· max
11
On curve
19%
(5 / 37 cast on T3)
Cast same turn as drawn
37%
37 of 100 times cast
37%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.