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Part of Marvel Super Heroes
·
Sorcery
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Final Act
2%
Live Inclusion
Times Brought
632
Decks Running
303
Median Cast Turn
8
Drawn → Played
51%
Format
First-cast turn
n=77
0%
T1
0%
T2
4%
T3
5%
T4
5%
T5
53%
T6-9
32%
T10+
Median
8
P25
6
· P75
10
· max
20
On curve
34%
(15 / 77 cast on T6)
Cast same turn as drawn
21%
The "good card" funnel
632 brought · 271 playersBrought to game
632
Ever drawn
152
Reached battlefield
77
Still on board at game end
9
≥ -14.4pp
Players who cast this card win 17% of the time (n=69) , vs 22% when it never left the library (n=396).
When players drew this card but left it in hand, they won 24% (n=68).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -5.6pp; 95% confidence interval -14.4pp to +3.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
166 instances4.2%
Library
5.4%
Battlefield
41.6%
Graveyard
12.0%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
133 decks
-
2
Kotis, the Fangkeeper
22 decks
-
3
Disa the Restless
19 decks
-
4
Blech, Loafing Pest
6 decks
-
5
Tinybones, Bauble Burglar
6 decks
-
6
Umbris, Fear Manifest
5 decks
-
7
Witherbloom, the Balancer
5 decks
-
8
Dina, Soul Steeper
3 decks
-
9
Gorma, the Gullet
3 decks
-
10
Sauron, the Dark Lord
3 decks
Card text
Final Act
Sorcery
Choose one or more —
• Destroy all creatures.
• Destroy all planeswalkers.
• Destroy all battles.
• Exile all graveyards.
• Each opponent loses all counters.
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Nils Hamm
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.