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Find // Finality card art
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Find // Finality

{B/G} {B/G} {4} {B} {G} · Sorcery // Sorcery · Ravnica Remastered (RVR)
Times Brought
260
Decks Running
139
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Find // Finality card

Find

{B/G} {B/G}
Sorcery
Return up to two target creature cards from your graveyard to your hand.

Finality

{4} {B} {G}
Sorcery
You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.
Ravnica Remastered (RVR) · Rare · Illustrated by Steve Ellis

Final zone distribution

68 instances
1.5%
Library
2.9%
Battlefield
58.8%
Graveyard
8.8%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

260 brought · 134 players
Brought to game
260
Ever drawn
49
Reached battlefield
28
Still on board at game end
2
≥ -11.8pp

Players who cast this card win 23% of the time (n=20) , vs 22% when it never left the library (n=145).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +0.1pp; 95% confidence interval -11.8pp to +12.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=28
0%
T1
0%
T2
0%
T3
4%
T4
7%
T5
86%
T6-9
4%
T10+
Median 7.0 P25 6 · P75 8 · max 10
On curve 82% (5 / 28 cast on T8) Cast same turn as drawn 23%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.