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Part of Fallout
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#4 Golgari board wipe
·
Sorcery // Sorcery
·
Ravnica Remastered (RVR)
Live Play Data
Find // Finality
2%
Live Inclusion
Times Brought
338
Decks Running
200
Median Cast Turn
7.5
Drawn → Played
53%
Format
First-cast turn
n=38
0%
T1
0%
T2
3%
T3
5%
T4
13%
T5
63%
T6-9
16%
T10+
Median
7.5
P25
6
· P75
9
· max
12
On curve
66%
(6 / 38 cast on T8)
Cast same turn as drawn
21%
The "good card" funnel
338 brought · 201 playersBrought to game
338
Ever drawn
72
Reached battlefield
38
Still on board at game end
2
≥ -3.6pp
Players who cast this card win 29% of the time (n=35) , vs 17% when it never left the library (n=196).
When players drew this card but left it in hand, they won 23% (n=31).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.6pp; 95% confidence interval -3.6pp to +26.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
96 instances4.2%
Library
2.1%
Battlefield
59.4%
Graveyard
6.3%
Exile
Commanders that played this card
in tracked games-
1
The Wise Mothman
114 decks
-
2
Disa the Restless
21 decks
-
3
Otrimi, the Ever-Playful
11 decks
-
4
Indominus Rex, Alpha
5 decks
-
5
High Perfect Morcant
3 decks
-
6
Shelob, Child of Ungoliant
3 decks
-
7
Skullbriar, the Walking Grave
3 decks
-
8
Ziatora, the Incinerator
3 decks
-
9
Belbe, Corrupted Observer
2 decks
-
10
Grist, the Hunger Tide
2 decks
Card text
Find
Sorcery
Return up to two target creature cards from your graveyard to your hand.
Finality
Sorcery
You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.
Ravnica Remastered (RVR)
·
Rare
·
Illustrated by Steve Ellis
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.