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Part of Fallout
·
Sorcery // Sorcery
·
Ravnica Remastered (RVR)
Live Play Data
Find // Finality
2%
Live Inclusion
Times Brought
247
Decks Running
155
Median Cast Turn
8.0
Drawn → Played
56%
Format
First-cast turn
n=30
0%
T1
0%
T2
3%
T3
7%
T4
7%
T5
67%
T6-9
17%
T10+
Median
8.0
P25
7
· P75
9
· max
12
On curve
63%
(6 / 30 cast on T8)
Cast same turn as drawn
21%
The "good card" funnel
247 brought · 155 playersBrought to game
247
Ever drawn
54
Reached battlefield
30
Still on board at game end
1
≥ -4.4pp
Players who cast this card win 30% of the time (n=27) , vs 17% when it never left the library (n=141).
When players drew this card but left it in hand, they won 16% (n=23).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.1pp; 95% confidence interval -4.4pp to +30.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
74 instances4.1%
Library
1.4%
Battlefield
62.2%
Graveyard
4.1%
Exile
Commanders that played this card
in tracked games-
1
The Wise Mothman
90 decks
-
2
Disa the Restless
16 decks
-
3
Otrimi, the Ever-Playful
8 decks
-
4
Indominus Rex, Alpha
5 decks
-
5
Skullbriar, the Walking Grave
3 decks
-
6
Ziatora, the Incinerator
3 decks
-
7
Grist, the Hunger Tide
2 decks
-
8
Lathril, Blade of the Elves
2 decks
-
9
Meren of Clan Nel Toth
2 decks
-
10
The Gitrog, Ravenous Ride
2 decks
Card text
Find
Sorcery
Return up to two target creature cards from your graveyard to your hand.
Finality
Sorcery
You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.
Ravnica Remastered (RVR)
·
Rare
·
Illustrated by Steve Ellis
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.