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Part of Commander Legends: Battle for Baldur's Gate
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Artifact
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Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Fire Diamond
3%
Live Inclusion
Times Brought
1483
Decks Running
717
Median Cast Turn
3
Drawn → Played
74%
Format
First-cast turn
n=261
20%
T1
28%
T2
9%
T3
10%
T4
8%
T5
23%
T6-9
3%
T10+
Median
3
P25
2
· P75
6
· max
24
On curve
48%
(73 / 261 cast on T2)
Cast same turn as drawn
54%
The "good card" funnel
1483 brought · 637 playersBrought to game
1483
Ever drawn
353
Reached battlefield
261
Still on board at game end
215
Once cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.7pp
Players who cast this card win 23% of the time (n=246) , vs 22% when it never left the library (n=943).
When players drew this card but left it in hand, they won 31% (n=87).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.6pp; 95% confidence interval -4.7pp to +6.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
384 instances3.6%
Library
56.0%
Battlefield
18.8%
Graveyard
4.4%
Exile
Commanders that played this card
in tracked games-
1
Lathliss, Dragon Queen
86 decks
-
2
Krenko, Mob Boss
66 decks
-
3
Ovika, Enigma Goliath
20 decks
-
4
Chiss-Goria, Forge Tyrant
15 decks
-
5
Strefan, Maurer Progenitor
15 decks
-
6
Alexios, Deimos of Kosmos
14 decks
-
7
Ojer Axonil, Deepest Might // Temple of Power
14 decks
-
8
Knuckles the Echidna
11 decks
-
9
Kratos, God of War
11 decks
-
10
Shadow the Hedgehog
11 decks
Card text
Fire Diamond
Artifact
This artifact enters tapped.
: Add
.
Commander Legends: Battle for Baldur's Gate (CLB)
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Common
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Illustrated by Gaboleps
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.