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Part of Commander Legends: Battle for Baldur's Gate
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Artifact
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Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Fire Diamond
2%
Decklist Inclusion
Times Brought
369
Decks Running
200
In Decks
1509
Decklist Inclusion
2%
Format
Final zone distribution
109 instances2.8%
Library
54.1%
Battlefield
23.9%
Graveyard
2.8%
Exile
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
12 decks
-
2
Ovika, Enigma Goliath
12 decks
-
3
Strefan, Maurer Progenitor
8 decks
-
4
Shadow the Hedgehog
6 decks
-
5
Alexios, Deimos of Kosmos
5 decks
-
6
Chiss-Goria, Forge Tyrant
5 decks
-
7
Knuckles the Echidna
5 decks
-
8
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
4 decks
-
9
Feather, the Redeemed
4 decks
-
10
Fire Lord Azula
4 decks
The "good card" funnel
369 brought · 186 playersBrought to game
369
Ever drawn
102
Reached battlefield
74
Still on board at game end
59
Once cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.8pp
Players who cast this card win 28% of the time (n=72) , vs 25% when it never left the library (n=233).
When players drew this card but left it in hand, they won 19% (n=28) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +3.7pp; 95% confidence interval -6.8pp to +14.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=74
20%
T1
23%
T2
14%
T3
8%
T4
9%
T5
24%
T6-9
1%
T10+
Median
3.0
P25
2
· P75
6
· max
10
On curve
43%
(17 / 74 cast on T2)
Cast same turn as drawn
54%
74 of 100 times cast
74%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.