Live Play Data
Flame Rift
1%
Live Inclusion
Times Brought
193
Decks Running
90
Median Cast Turn
5
Drawn → Played
61%
Format
First-cast turn
n=23
0%
T1
0%
T2
4%
T3
17%
T4
35%
T5
43%
T6-9
0%
T10+
Median
5
P25
5
· P75
7
· max
9
On curve
0%
(0 / 23 cast on T2)
Cast same turn as drawn
45%
The "good card" funnel
193 brought · 77 playersBrought to game
193
Ever drawn
38
Reached battlefield
23
Still on board at game end
0
≥ -8.6pp
Players who cast this card win 32% of the time (n=23) , vs 21% when it never left the library (n=136).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.7pp; 95% confidence interval -8.6pp to +30.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
41 instances63.4%
Graveyard
7.3%
Exile
29.3%
Hand
Commanders that played this card
in tracked games-
1
Indoraptor, the Perfect Hybrid
31 decks
-
2
Daredevil, Fearless Fighter
11 decks
-
3
Abaddon the Despoiler
8 decks
-
4
Neheb, the Eternal
7 decks
-
5
Rakdos, Lord of Riots
7 decks
-
6
Auntie Blyte, Bad Influence
4 decks
-
7
Niv-Mizzet, Visionary
4 decks
-
8
Davros, Dalek Creator
2 decks
-
9
Esika, God of the Tree // The Prismatic Bridge
2 decks
-
10
Heartless Hidetsugu
2 decks
Card text
Flame Rift
Sorcery
Flame Rift deals 4 damage to each player.
Modern Horizons 2 (MH2)
·
Uncommon
·
Illustrated by Anastasia Ovchinnikova
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.