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Part of Lorwyn Eclipsed
Card Preview
Flamekin Village
Land
·
Lorwyn Eclipsed Commander (ECC)
1%
Decklist Inclusion
Times Brought
224
Decks Running
112
In Decks
893
Decklist Inclusion
1%
Format
Final zone distribution
66 instances3.0%
Library
51.5%
Battlefield
18.2%
Graveyard
9.1%
Exile
Commanders that played this card
in tracked games-
1
Ashling, the Limitless
64 decks
-
2
Zndrsplt, Eye of Wisdom
11 decks
-
3
Krenko, Mob Boss
4 decks
-
4
Okaun, Eye of Chaos
4 decks
-
5
Arabella, Abandoned Doll
2 decks
-
6
Etali, Primal Storm
2 decks
-
7
Mabel, Heir to Cragflame
2 decks
-
8
Mass of Mysteries
2 decks
-
9
Smaug the Magnificent
2 decks
-
10
The Infamous Cruelclaw
2 decks
The "good card" funnel
224 brought · 119 playersBrought to game
224
Ever drawn
58
Reached battlefield
37
Still on board at game end
34
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.9pp
Players who cast this card win 36% of the time (n=36) , vs 19% when it never left the library (n=132).
When players drew this card but left it in hand, they won 40% (n=18) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +16.8pp; 95% confidence interval +1.9pp to +31.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=37
16%
T1
19%
T2
3%
T3
8%
T4
11%
T5
35%
T6-9
8%
T10+
Median
5
P25
2
· P75
8
· max
15
Cast same turn as drawn
42%
37 of 100 times cast
37%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.