collections_bookmark Part of Modern Horizons 3
Flare of Fortitude card art
Live Play Data

Flare of Fortitude

{2} {W} {W} · Instant · Modern Horizons 3 (MH3)
4%
Live Inclusion
Times Brought
1988
Decks Running
867
Median Cast Turn
8
Drawn → Played
61%
Format

First-cast turn

n=273
0%
T1
0%
T2
1%
T3
4%
T4
8%
T5
62%
T6-9
24%
T10+
Median 8 P25 6 · P75 9 · max 19
On curve 5% (11 / 273 cast on T4) Cast same turn as drawn 21%

The "good card" funnel

1989 brought · 733 players
Brought to game
1989
Ever drawn
450
Reached battlefield
273
Still on board at game end
25
≥ -0.2pp

Players who cast this card win 35% of the time (n=258) , vs 29% when it never left the library (n=1322).

When players drew this card but left it in hand, they won 34% (n=159).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.6pp; 95% confidence interval -0.2pp to +11.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

505 instances
2.2%
Library
5.0%
Battlefield
54.3%
Graveyard
6.5%
Exile

Commanders that played this card

in tracked games
Card text
Flare of Fortitude card

Flare of Fortitude

{2} {W} {W}
Instant
You may sacrifice a nontoken white creature rather than pay this spell's mana cost. Until end of turn, your life total can't change, and permanents you control gain hexproof and indestructible.
Modern Horizons 3 (MH3) · Rare · Illustrated by Winona Nelson

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.