collections_bookmark Part of Modern Horizons 3
Flare of Fortitude card art
Live Play Data

Flare of Fortitude

{2} {W} {W} · Instant · Modern Horizons 3 (MH3)
4%
Live Inclusion
Times Brought
889
Decks Running
441
Median Cast Turn
8
Drawn → Played
59%
Format

First-cast turn

n=107
0%
T1
0%
T2
0%
T3
3%
T4
9%
T5
65%
T6-9
22%
T10+
Median 8 P25 6 · P75 9 · max 15
On curve 3% (3 / 107 cast on T4) Cast same turn as drawn 16%

The "good card" funnel

890 brought · 379 players
Brought to game
890
Ever drawn
182
Reached battlefield
107
Still on board at game end
4
≥ -3.8pp

Players who cast this card win 36% of the time (n=102) , vs 30% when it never left the library (n=607).

When players drew this card but left it in hand, they won 35% (n=65).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.4pp; 95% confidence interval -3.8pp to +14.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

207 instances
1.9%
Library
1.9%
Battlefield
59.4%
Graveyard
7.2%
Exile

Commanders that played this card

in tracked games
Card text
Flare of Fortitude card

Flare of Fortitude

{2} {W} {W}
Instant
You may sacrifice a nontoken white creature rather than pay this spell's mana cost. Until end of turn, your life total can't change, and permanents you control gain hexproof and indestructible.
Modern Horizons 3 (MH3) · Rare · Illustrated by Winona Nelson

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.