Live Play Data
Flickerwisp
1%
Live Inclusion
Times Brought
299
Decks Running
169
Median Cast Turn
6.0
Drawn → Played
68%
Format
First-cast turn
n=50
0%
T1
0%
T2
14%
T3
12%
T4
12%
T5
46%
T6-9
16%
T10+
Median
6.0
P25
4
· P75
8
· max
16
On curve
14%
(7 / 50 cast on T3)
Cast same turn as drawn
40%
The "good card" funnel
299 brought · 167 playersBrought to game
299
Ever drawn
73
Reached battlefield
50
Still on board at game end
21
Once cast, 42% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.8pp
Players who cast this card win 37% of the time (n=46) , vs 26% when it never left the library (n=192).
When players drew this card but left it in hand, they won 28% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.2pp; 95% confidence interval -3.8pp to +26.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
76 instances3.9%
Library
27.6%
Battlefield
32.9%
Graveyard
9.2%
Exile
Commanders that played this card
in tracked games-
1
Niko, Light of Hope
14 decks
-
2
Brago, King Eternal
13 decks
-
3
Elesh Norn, Mother of Machines
12 decks
-
4
Nahiri, the Lithomancer
9 decks
-
5
Dack Fayden, Helping Hand
8 decks
-
6
Ketramose, the New Dawn
8 decks
-
7
Phelia, Exuberant Shepherd
8 decks
-
8
Aminatou, the Fateshifter
4 decks
-
9
Hei Bai, Forest Guardian
4 decks
-
10
Mister Negative
4 decks
Card text
Flickerwisp
Creature — Elemental
Flying
When this creature enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
3 / 1
Double Masters 2022 (2X2)
·
Uncommon
·
Illustrated by Jeremy Enecio
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.