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Part of Modern Horizons 3
·
Instant
·
Iconic Masters (IMA)
Card Preview
Flusterstorm
Times Brought
889
Decks Running
403
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Flusterstorm
Instant
Counter target instant or sorcery spell unless its controller pays
.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Iconic Masters (IMA)
·
Rare
·
Illustrated by Erica Yang
Final zone distribution
206 instances5.8%
Library
3.9%
Battlefield
35.9%
Graveyard
16.5%
Exile
Commanders that played this card
in tracked games-
1
Vivi Ornitier
38 decks
-
2
Kinnan, Bonder Prodigy
23 decks
-
3
Yuriko, the Tiger's Shadow
19 decks
-
4
Urza, Lord High Artificer
15 decks
-
5
Y'shtola, Night's Blessed
12 decks
-
6
Najeela, the Blade-Blossom
11 decks
-
7
Grand Arbiter Augustin IV
10 decks
-
8
Rograkh, Son of Rohgahh
10 decks
-
9
Marneus Calgar
9 decks
-
10
Tymna the Weaver
9 decks
The "good card" funnel
890 brought · 321 playersBrought to game
890
Ever drawn
174
Reached battlefield
73
Still on board at game end
8
≥ -6.9pp
Players who cast this card win 24% of the time (n=64) , vs 25% when it never left the library (n=497).
When players drew this card but left it in hand, they won 27% (n=87) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -0.5pp; 95% confidence interval -6.9pp to +5.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=73
4%
T1
4%
T2
12%
T3
18%
T4
25%
T5
33%
T6-9
4%
T10+
Median
5
P25
4
· P75
7
· max
15
On curve
4%
(3 / 73 cast on T1)
Cast same turn as drawn
28%
73 of 100 times cast
73%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.