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Part of Tales of Middle-earth
·
Instant
·
Tarkir: Dragonstorm Commander (TDC)
Card Preview
Forbidden Alchemy
Times Brought
371
Decks Running
173
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Forbidden Alchemy
Instant
Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
Flashback 
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Tarkir: Dragonstorm Commander (TDC)
·
Common
·
Illustrated by David Rapoza
Final zone distribution
89 instances1.1%
Battlefield
70.8%
Graveyard
13.5%
Exile
14.6%
Hand
Commanders that played this card
in tracked games-
1
Sauron, Lord of the Rings
76 decks
-
2
Teval, the Balanced Scale
41 decks
-
3
Sauron, the Dark Lord
18 decks
-
4
Sefris of the Hidden Ways
8 decks
-
5
Saruman, the White Hand
7 decks
-
6
Gisa and Geralf
4 decks
-
7
Lord of the Nazgûl
3 decks
-
8
Etrata, the Silencer
2 decks
-
9
Sin, Spira's Punishment
2 decks
-
10
Araumi of the Dead Tide
1 decks
The "good card" funnel
371 brought · 160 playersBrought to game
371
Ever drawn
63
Reached battlefield
41
Still on board at game end
1
≥ -7.3pp
Players who cast this card win 25% of the time (n=25) , vs 22% when it never left the library (n=206).
When players drew this card but left it in hand, they won 25% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.0pp; 95% confidence interval -7.3pp to +13.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=41
0%
T1
15%
T2
10%
T3
20%
T4
15%
T5
34%
T6-9
7%
T10+
Median
5
P25
4
· P75
7
· max
12
On curve
24%
(4 / 41 cast on T3)
Cast same turn as drawn
20%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.