Card Preview
Force of Negation
Times Brought
523
Decks Running
213
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
115 instances5.2%
Library
3.5%
Battlefield
40.9%
Graveyard
11.3%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
15 decks
-
2
Kinnan, Bonder Prodigy
8 decks
-
3
Urza, Lord High Artificer
8 decks
-
4
Yuriko, the Tiger's Shadow
8 decks
-
5
Vivi Ornitier
7 decks
-
6
Fire Lord Azula
5 decks
-
7
Grand Arbiter Augustin IV
5 decks
-
8
Nekusar, the Mindrazer
5 decks
-
9
Sauron, the Dark Lord
5 decks
-
10
Esika, God of the Tree // The Prismatic Bridge
4 decks
The "good card" funnel
524 brought · 157 playersBrought to game
524
Ever drawn
101
Reached battlefield
47
Still on board at game end
4
≥ -5.4pp
Players who cast this card win 25% of the time (n=45) , vs 23% when it never left the library (n=347).
When players drew this card but left it in hand, they won 32% (n=53) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +2.2pp; 95% confidence interval -5.4pp to +9.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=47
4%
T1
9%
T2
6%
T3
19%
T4
19%
T5
40%
T6-9
2%
T10+
Median
5
P25
4
· P75
6
· max
14
On curve
19%
(3 / 47 cast on T3)
Cast same turn as drawn
25%
47 of 100 times cast
47%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.