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Part of Bloomburrow
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Forest
Basic Land — Forest
·
Marvel Super Heroes (MSH)
44%
Decklist Inclusion
Times Brought
6941
Decks Running
3644
In Decks
31219
Decklist Inclusion
44%
Format
Final zone distribution
19609 instances2.2%
Library
70.6%
Battlefield
13.1%
Graveyard
3.1%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
60 decks
-
2
Ms. Bumbleflower
59 decks
-
3
Pantlaza, Sun-Favored
59 decks
-
4
Cloud, Ex-SOLDIER
57 decks
-
5
Zimone, Infinite Analyst
56 decks
-
6
The Ur-Dragon
46 decks
-
7
Ashling, the Limitless
43 decks
-
8
Hearthhull, the Worldseed
40 decks
-
9
Tidus, Yuna's Guardian
40 decks
-
10
Auntie Ool, Cursewretch
37 decks
The "good card" funnel
58485 brought · 1742 playersBrought to game
58485
Ever drawn
18249
Reached battlefield
15252
Still on board at game end
13837
Once cast, 91% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.5pp
Players who cast this card win 25% of the time (n=5287) , vs 20% when it never left the library (n=1080).
When players drew this card but left it in hand, they won 29% (n=177) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +4.9pp; 95% confidence interval +2.5pp to +7.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=15252
15%
T1
13%
T2
13%
T3
11%
T4
11%
T5
30%
T6-9
6%
T10+
Median
4.0
P25
2
· P75
7
· max
22
Cast same turn as drawn
59%
3867 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.