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Part of Edge of Eternities
·
Creature — Beast
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Edge of Eternities (EOE)
Live Play Data
Frenzied Baloth
2%
Live Inclusion
Times Brought
355
Decks Running
171
Median Cast Turn
6
Drawn → Played
73%
Format
First-cast turn
n=63
2%
T1
10%
T2
5%
T3
16%
T4
14%
T5
37%
T6-9
17%
T10+
Median
6
P25
4
· P75
8
· max
16
On curve
11%
(6 / 63 cast on T2)
Cast same turn as drawn
33%
The "good card" funnel
358 brought · 151 playersBrought to game
358
Ever drawn
86
Reached battlefield
63
Still on board at game end
35
Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.7pp
Players who cast this card win 35% of the time (n=59) , vs 24% when it never left the library (n=227).
When players drew this card but left it in hand, they won 25% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.6pp; 95% confidence interval -1.7pp to +22.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
99 instances4.0%
Library
35.4%
Battlefield
34.3%
Graveyard
6.1%
Exile
Commanders that played this card
in tracked games-
1
Ghalta, Primal Hunger
12 decks
-
2
Beorn the Fierce
8 decks
-
3
Ruric Thar, the Unbowed
8 decks
-
4
Indominus Rex, Alpha
6 decks
-
5
Minsc & Boo, Timeless Heroes
6 decks
-
6
Tifa Lockhart
6 decks
-
7
Loot, Exuberant Explorer
4 decks
-
8
Radagast of Rhosgobel
4 decks
-
9
Bristly Bill, Spine Sower
3 decks
-
10
Karametra, God of Harvests
3 decks
Card text
Frenzied Baloth
Creature — Beast
This spell can't be countered.
Trample, haste
Creature spells you control can't be countered.
Combat damage can't be prevented.
3 / 2
Edge of Eternities (EOE)
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Rare
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Illustrated by Diana Franco
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.