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Part of Modern Horizons 3
·
Artifact Creature — Frog Myr
·
Modern Horizons 3 (MH3)
Live Play Data
Frogmyr Enforcer
0%
Live Inclusion
Times Brought
118
Decks Running
64
Median Cast Turn
6
Drawn → Played
83%
Format
First-cast turn
n=25
0%
T1
4%
T2
8%
T3
24%
T4
12%
T5
40%
T6-9
12%
T10+
Median
6
P25
4
· P75
8
· max
11
On curve
72%
(1 / 25 cast on T7)
Cast same turn as drawn
43%
The "good card" funnel
118 brought · 62 playersBrought to game
118
Ever drawn
30
Reached battlefield
25
Still on board at game end
14
Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.0pp
Players who cast this card win 36% of the time (n=22) , vs 21% when it never left the library (n=77).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.9pp; 95% confidence interval -6.0pp to +35.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
33 instances6.1%
Library
42.4%
Battlefield
33.3%
Graveyard
9.1%
Exile
Commanders that played this card
in tracked games-
1
Urtet, Remnant of Memnarch
32 decks
-
2
Captain Rex Nebula
8 decks
-
3
Herigast, Erupting Nullkite
8 decks
-
4
Imskir Iron-Eater
5 decks
-
5
Megatron, Tyrant // Megatron, Destructive Force
5 decks
-
6
Bello, Bard of the Brambles
1 decks
-
7
Bjorna, Nightfall Alchemist
1 decks
-
8
Edgar, Master Machinist
1 decks
-
9
Flubs, the Fool
1 decks
-
10
Maular, the Next Evolution
1 decks
Card text
Frogmyr Enforcer
Artifact Creature — Frog Myr
Prototype 
— 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
Affinity for artifacts (This spell costs
less to cast for each artifact you control.)
4 / 4
Modern Horizons 3 (MH3)
·
Uncommon
·
Illustrated by Maxime Minard
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.