Live Play Data
From Beyond
1%
Live Inclusion
Times Brought
234
Decks Running
114
Median Cast Turn
6.5
Drawn → Played
63%
Format
First-cast turn
n=34
0%
T1
0%
T2
12%
T3
6%
T4
18%
T5
59%
T6-9
6%
T10+
Median
6.5
P25
5
· P75
8
· max
14
On curve
18%
(2 / 34 cast on T4)
Cast same turn as drawn
41%
The "good card" funnel
234 brought · 116 playersBrought to game
234
Ever drawn
54
Reached battlefield
34
Still on board at game end
16
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.9pp
Players who cast this card win 41% of the time (n=33) , vs 25% when it never left the library (n=149).
When players drew this card but left it in hand, they won 31% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.7pp; 95% confidence interval -0.9pp to +32.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
59 instances6.8%
Library
27.1%
Battlefield
28.8%
Graveyard
5.1%
Exile
Commanders that played this card
in tracked games-
1
Ulalek, Fused Atrocity
36 decks
-
2
Azlask, the Swelling Scourge
24 decks
-
3
Bello, Bard of the Brambles
9 decks
-
4
Animar, Soul of Elements
4 decks
-
5
The Notary Hobbits
4 decks
-
6
Thromok the Insatiable
4 decks
-
7
Radagast of Rhosgobel
3 decks
-
8
Raggadragga, Goreguts Boss
3 decks
-
9
Ghave, Guru of Spores
2 decks
-
10
Gimli, Mournful Avenger
2 decks
Card text
From Beyond
Enchantment
Devoid (This card has no color.)
At the beginning of your upkeep, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add
."

, Sacrifice this enchantment: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle.
Battle for Zendikar (BFZ)
·
Rare
·
Illustrated by Mathias Kollros
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.