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Part of Commander Masters
·
Creature — Human Warrior
·
Murders at Karlov Manor Commander (MKC)
Card Preview
Frontier Warmonger
1%
Decklist Inclusion
Times Brought
215
Decks Running
112
In Decks
903
Decklist Inclusion
1%
Format
Card text
Frontier Warmonger
Creature — Human Warrior
Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn.
4 / 4
Murders at Karlov Manor Commander (MKC)
·
Rare
·
Illustrated by Livia Prima
Final zone distribution
52 instances3.8%
Library
15.4%
Battlefield
32.7%
Graveyard
7.7%
Exile
Commanders that played this card
in tracked games-
1
Éowyn, Shieldmaiden
38 decks
-
2
Kratos, God of War
12 decks
-
3
Nelly Borca, Impulsive Accuser
12 decks
-
4
Baeloth Barrityl, Entertainer
6 decks
-
5
Gornog, the Red Reaper
6 decks
-
6
Alexios, Deimos of Kosmos
5 decks
-
7
Aragorn, King of Gondor
4 decks
-
8
Kardur, Doomscourge
3 decks
-
9
Marisi, Breaker of the Coil
3 decks
-
10
Fumiko the Lowblood
2 decks
The "good card" funnel
215 brought · 108 playersBrought to game
215
Ever drawn
46
Reached battlefield
24
Still on board at game end
8
Once cast, 33% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.5pp
Players who cast this card win 39% of the time (n=24) , vs 22% when it never left the library (n=142).
When players drew this card but left it in hand, they won 8% (n=19) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +16.5pp; 95% confidence interval -3.5pp to +36.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=24
0%
T1
4%
T2
4%
T3
13%
T4
17%
T5
50%
T6-9
13%
T10+
Median
6.0
P25
5
· P75
7
· max
14
On curve
21%
(3 / 24 cast on T4)
Cast same turn as drawn
26%
24 of 100 times cast
24%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.