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Part of Commander Masters
·
Creature — Human Warrior
·
Murders at Karlov Manor Commander (MKC)
Card Preview
Frontier Warmonger
Times Brought
321
Decks Running
123
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Frontier Warmonger
Creature — Human Warrior
Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn.
4 / 4
Murders at Karlov Manor Commander (MKC)
·
Rare
·
Illustrated by Livia Prima
Final zone distribution
57 instances3.5%
Library
40.4%
Battlefield
7.0%
Graveyard
3.5%
Exile
Commanders that played this card
in tracked games-
1
Éowyn, Shieldmaiden
68 decks
-
2
Kratos, God of War
19 decks
-
3
Aragorn, King of Gondor
16 decks
-
4
Alexios, Deimos of Kosmos
3 decks
-
5
Gornog, the Red Reaper
3 decks
-
6
Alesha, Who Laughs at Fate
1 decks
-
7
Aragorn, the Uniter
1 decks
-
8
Ares, God of War
1 decks
-
9
Gisela, Blade of Goldnight
1 decks
-
10
J. Jonah Jameson
1 decks
The "good card" funnel
321 brought · 119 playersBrought to game
321
Ever drawn
55
Reached battlefield
32
Still on board at game end
23
Once cast, 72% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.1pp
Players who cast this card win 37% of the time (n=26) , vs 27% when it never left the library (n=186).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.5pp; 95% confidence interval +0.1pp to +18.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=32
0%
T1
0%
T2
6%
T3
13%
T4
9%
T5
63%
T6-9
9%
T10+
Median
6.0
P25
5
· P75
7
· max
14
On curve
19%
(4 / 32 cast on T4)
Cast same turn as drawn
15%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.