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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Human Cleric
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Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Frontline Medic
Times Brought
187
Decks Running
90
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Frontline Medic
Creature — Human Cleric
Battalion — Whenever this creature and at least two other creatures attack, creatures you control gain indestructible until end of turn.
Sacrifice this creature: Counter target spell with
in its mana cost unless its controller pays
.
3 / 3
Commander Legends: Battle for Baldur's Gate (CLB)
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Rare
·
Illustrated by Willian Murai
Final zone distribution
34 instances61.8%
Battlefield
20.6%
Graveyard
2.9%
Exile
14.7%
Hand
Commanders that played this card
in tracked games-
1
Éowyn, Shieldmaiden
35 decks
-
2
Aragorn, King of Gondor
12 decks
-
3
Nalia de'Arnise
8 decks
-
4
Commissar Severina Raine
4 decks
-
5
Greymond, Avacyn's Stalwart
3 decks
-
6
Aurelia, the Warleader
2 decks
-
7
Bre of Clan Stoutarm
2 decks
-
8
Darien, King of Kjeldor
2 decks
-
9
Isshin, Two Heavens as One
2 decks
-
10
The Destined Warrior
2 decks
The "good card" funnel
187 brought · 88 playersBrought to game
187
Ever drawn
33
Reached battlefield
27
Still on board at game end
21
Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.0pp
Players who cast this card win 35% of the time (n=20) , vs 29% when it never left the library (n=119).
Observed gap +6.2pp; 95% confidence interval -5.0pp to +17.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=27
0%
T1
11%
T2
15%
T3
15%
T4
15%
T5
37%
T6-9
7%
T10+
Median
5
P25
3
· P75
7
· max
12
On curve
26%
(4 / 27 cast on T3)
Cast same turn as drawn
52%
27 of 100 times cast
27%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.