Furious Rise
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Furious Rise
Final zone distribution
51 instancesCommanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
128 decks
-
2
Tifa, Martial Artist
3 decks
-
3
Aurelia, the Warleader
2 decks
-
4
Lathliss, Dragon Queen
2 decks
-
5
Prosper, Tome-Bound
2 decks
-
6
Vivi Ornitier
2 decks
-
7
Anax, Hardened in the Forge
1 decks
-
8
Aragorn, the Uniter
1 decks
-
9
Astor, Bearer of Blades
1 decks
-
10
Be'lakor, the Dark Master
1 decks
The "good card" funnel
263 brought · 155 playersOnce cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 26% of the time (n=17) , vs 24% when it never left the library (n=152).
When players drew this card but left it in hand, they won 22% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.3pp; 95% confidence interval -10.5pp to +15.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.