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Furygale Flocking card art
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Furygale Flocking

{8} {R} {R} · Sorcery · Secrets of Strixhaven Commander (SOC)
Times Brought
189
Decks Running
108
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Furygale Flocking card

Furygale Flocking

{8} {R} {R}
Sorcery
This spell costs {1} less to cast for each instant and sorcery card in your graveyard. For each opponent, create two 3/3 blue and red Elemental creature tokens with flying that attack that opponent this turn if able. They gain haste until end of turn.
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Loïc Canavaggia

Final zone distribution

40 instances
15.0%
Battlefield
30.0%
Graveyard
10.0%
Exile
45.0%
Hand

The "good card" funnel

189 brought · 105 players
Brought to game
189
Ever drawn
37
Reached battlefield
19
Still on board at game end
6
≥ -9.9pp

Players who cast this card win 33% of the time (n=15) , vs 30% when it never left the library (n=104).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.3pp; 95% confidence interval -9.9pp to +16.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.