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Live Play Data
Gaea's Cradle
Legendary Land
·
Urza's Saga (USG)
6%
Live Inclusion
Times Brought
2177
Decks Running
866
Median Cast Turn
4
Drawn → Played
87%
Format
First-cast turn
n=581
8%
T1
13%
T2
19%
T3
20%
T4
12%
T5
26%
T6-9
3%
T10+
Median
4
P25
3
· P75
6
· max
13
Cast same turn as drawn
49%
The "good card" funnel
2178 brought · 572 playersBrought to game
2178
Ever drawn
668
Reached battlefield
581
Still on board at game end
531
Once cast, 91% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +10.7pp
Players who cast this card win 38% of the time (n=524) , vs 23% when it never left the library (n=1241).
When players drew this card but left it in hand, they won 29% (n=70).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.0pp; 95% confidence interval +10.7pp to +19.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
712 instances2.8%
Library
74.6%
Battlefield
8.4%
Graveyard
2.9%
Exile
Commanders that played this card
in tracked games-
1
Kinnan, Bonder Prodigy
25 decks
-
2
Lumra, Bellow of the Woods
25 decks
-
3
Etali, Primal Conqueror // Etali, Primal Sickness
17 decks
-
4
The Unbeatable Squirrel Girl
15 decks
-
5
Thranduil, the Elvenking
13 decks
-
6
Toph, the First Metalbender
13 decks
-
7
Witherbloom, the Balancer
13 decks
-
8
Flubs, the Fool
12 decks
-
9
Rin and Seri, Inseparable
12 decks
-
10
Teval, the Balanced Scale
12 decks
Card text
Gaea's Cradle
Legendary Land
Urza's Saga (USG)
·
Rare
·
Illustrated by Mark Zug
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.