bolt
Game Changer
on the official Commander list
Card Preview
Gaea's Cradle
Legendary Land
·
Urza's Saga (USG)
Times Brought
147
Decks Running
73
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
42 instances4.8%
Library
78.6%
Battlefield
4.8%
Graveyard
11.9%
Hand
Commanders that played this card
in tracked games-
1
Etali, Primal Conqueror // Etali, Primal Sickness
4 decks
-
2
Jodah, the Unifier
3 decks
-
3
Lumra, Bellow of the Woods
3 decks
-
4
Aesi, Tyrant of Gyre Strait
2 decks
-
5
Chatterfang, Squirrel General
2 decks
-
6
Coram, the Undertaker
2 decks
-
7
Ghalta, Primal Hunger
2 decks
-
8
Kenrith, the Returned King
2 decks
-
9
Kinnan, Bonder Prodigy
2 decks
-
10
Kiora, Sovereign of the Deep
2 decks
The "good card" funnel
147 brought · 64 playersBrought to game
147
Ever drawn
40
Reached battlefield
35
Still on board at game end
33
Once cast, 94% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.7pp
Players who cast this card win 35% of the time (n=34) , vs 27% when it never left the library (n=95).
Observed gap +8.0pp; 95% confidence interval -0.7pp to +16.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=35
9%
T1
14%
T2
11%
T3
23%
T4
9%
T5
31%
T6-9
3%
T10+
Median
4
P25
3
· P75
7
· max
12
Cast same turn as drawn
59%
35 of 100 times cast
35%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.