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Part of Streets of New Capenna
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Creature — Elf Druid
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Streets of New Capenna (SNC)
Live Play Data
Gala Greeters
1%
Live Inclusion
Times Brought
378
Decks Running
205
Median Cast Turn
4
Drawn → Played
76%
Format
First-cast turn
n=69
9%
T1
25%
T2
13%
T3
17%
T4
6%
T5
28%
T6-9
3%
T10+
Median
4
P25
2
· P75
6
· max
10
On curve
33%
(17 / 69 cast on T2)
Cast same turn as drawn
40%
The "good card" funnel
378 brought · 200 playersBrought to game
378
Ever drawn
91
Reached battlefield
69
Still on board at game end
35
Once cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.5pp
Players who cast this card win 27% of the time (n=64) , vs 26% when it never left the library (n=254).
When players drew this card but left it in hand, they won 33% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.9pp; 95% confidence interval -10.5pp to +12.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
95 instances5.3%
Library
36.8%
Battlefield
37.9%
Graveyard
4.2%
Exile
Commanders that played this card
in tracked games-
1
Galadriel, Light of Valinor
26 decks
-
2
Chatterfang, Squirrel General
22 decks
-
3
Lathril, Blade of the Elves
14 decks
-
4
Dina, Soul Steeper
9 decks
-
5
Rocco, Cabaretti Caterer
9 decks
-
6
Baylen, the Haymaker
5 decks
-
7
Jinnie Fay, Jetmir's Second
5 decks
-
8
Witherbloom, the Balancer
5 decks
-
9
Roxanne, Starfall Savant
4 decks
-
10
Vazi, Keen Negotiator
4 decks
Card text
Gala Greeters
Creature — Elf Druid
Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn —
• Put a +1/+1 counter on this creature.
• Create a tapped Treasure token.
• You gain 2 life.
1 / 1
Streets of New Capenna (SNC)
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Rare
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Illustrated by Bud Cook
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.