collections_bookmark Part of Streets of New Capenna
Gala Greeters card art
Live Play Data

Gala Greeters

{1} {G} · Creature — Elf Druid · Streets of New Capenna (SNC)
1%
Live Inclusion
Times Brought
378
Decks Running
205
Median Cast Turn
4
Drawn → Played
76%
Format

First-cast turn

n=69
9%
T1
25%
T2
13%
T3
17%
T4
6%
T5
28%
T6-9
3%
T10+
Median 4 P25 2 · P75 6 · max 10
On curve 33% (17 / 69 cast on T2) Cast same turn as drawn 40%

The "good card" funnel

378 brought · 200 players
Brought to game
378
Ever drawn
91
Reached battlefield
69
Still on board at game end
35

Once cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -10.5pp

Players who cast this card win 27% of the time (n=64) , vs 26% when it never left the library (n=254).

When players drew this card but left it in hand, they won 33% (n=21).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +0.9pp; 95% confidence interval -10.5pp to +12.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

95 instances
5.3%
Library
36.8%
Battlefield
37.9%
Graveyard
4.2%
Exile

Commanders that played this card

in tracked games
Card text
Gala Greeters card

Gala Greeters

{1} {G}
Creature — Elf Druid
Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn — • Put a +1/+1 counter on this creature. • Create a tapped Treasure token. • You gain 2 life.
1 / 1
Streets of New Capenna (SNC) · Rare · Illustrated by Bud Cook

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.