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Galadriel, Light of Valinor card art
Live Play Data

Galadriel, Light of Valinor

{2} {G} {W} {U} · Legendary Creature — Elf Noble · Tales of Middle-earth Commander (LTC)
1%
Live Inclusion
Times Brought
129
Decks Running
57
Median Cast Turn
4
Drawn → Played
74%
Format

First-cast turn

n=153
1%
T1
6%
T2
18%
T3
30%
T4
20%
T5
23%
T6-9
3%
T10+
Median 4 P25 4 · P75 6 · max 11
On curve 75% (30 / 153 cast on T5) Cast same turn as drawn 30%

The "good card" funnel

129 brought · 55 players
Brought to game
129
Ever drawn
34
Reached battlefield
25
Still on board at game end
12

Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -22.4pp

Players who cast this card win 18% of the time (n=23) , vs 24% when it never left the library (n=84).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -5.0pp; 95% confidence interval -22.4pp to +12.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

37 instances
32.4%
Battlefield
35.1%
Graveyard
8.1%
Exile
24.3%
Hand
Card text
Galadriel, Light of Valinor card

Galadriel, Light of Valinor

{2} {G} {W} {U}
Legendary Creature — Elf Noble
Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn — • Add {G}{G}{G}. • Put a +1/+1 counter on each creature you control. • Scry 2, then draw a card.
3 / 3
Tales of Middle-earth Commander (LTC) · Mythic · Illustrated by Alexander Mokhov

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.