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Part of Tales of Middle-earth
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Legendary Creature — Avatar Wizard
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Tales of Middle-earth Commander (LTC)
Card Preview
Gandalf of the Secret Fire
0%
Decklist Inclusion
Times Brought
80
Decks Running
30
In Decks
134
Decklist Inclusion
0%
Format
Card text
Gandalf of the Secret Fire
Legendary Creature — Avatar Wizard
Whenever you cast an instant or sorcery spell from your hand during an opponent's turn, exile that card with three time counters on it instead of putting it into your graveyard as it resolves. Then if the exiled card doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, you may play it without paying its mana cost.)
3 / 4
Tales of Middle-earth Commander (LTC)
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Mythic
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Illustrated by Matt Stewart
Final zone distribution
32 instancesNot enough tracked games yet to show a reliable final-zone breakdown.
Commanders that played this card
in tracked games-
1
Gandalf, Party Guest
22 decks
-
2
Aragorn, the Uniter
4 decks
-
3
Codie, Vociferous Codex
1 decks
-
4
Omnath, Locus of All
1 decks
-
5
Rose Tyler
1 decks
-
6
The Face of Boe
1 decks
-
7
The Tenth Doctor
1 decks
-
8
Tom Bombadil
1 decks
The "good card" funnel
80 brought · 32 playersBrought to game
80
Ever drawn
29
Reached battlefield
20
Still on board at game end
12
Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.6pp
Players who cast this card win 32% of the time (n=18) , vs 9% when it never left the library (n=41).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +22.8pp; 95% confidence interval +1.6pp to +44.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=30
0%
T1
3%
T2
10%
T3
13%
T4
10%
T5
50%
T6-9
13%
T10+
Median
6.0
P25
4
· P75
8
· max
17
On curve
27%
(4 / 30 cast on T4)
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.