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Part of Dominaria United
·
Legendary Creature — Human Berserker
·
Foundations (FDN)
Live Play Data
Garna, Bloodfist of Keld
1%
Live Inclusion
Times Brought
467
Decks Running
204
Median Cast Turn
6.0
Drawn → Played
49%
Format
First-cast turn
n=52
0%
T1
0%
T2
8%
T3
21%
T4
19%
T5
38%
T6-9
13%
T10+
Median
6.0
P25
4
· P75
8
· max
14
On curve
29%
(11 / 52 cast on T4)
Cast same turn as drawn
26%
The "good card" funnel
467 brought · 198 playersBrought to game
467
Ever drawn
83
Reached battlefield
41
Still on board at game end
24
Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.1pp
Players who cast this card win 30% of the time (n=36) , vs 20% when it never left the library (n=341).
When players drew this card but left it in hand, they won 28% (n=36).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.5pp; 95% confidence interval -6.1pp to +25.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
90 instances2.2%
Library
26.7%
Battlefield
32.2%
Graveyard
2.2%
Exile
Commanders that played this card
in tracked games-
1
Ingris Stingerquill
42 decks
-
2
Ares, God of War
21 decks
-
3
Zurgo Stormrender
16 decks
-
4
Kardur, Doomscourge
11 decks
-
5
Caesar, Legion's Emperor
10 decks
-
6
Mishra, Claimed by Gix
8 decks
-
7
Silvar, Devourer of the Free
8 decks
-
8
Alesha, Who Laughs at Fate
6 decks
-
9
Deadpool, Trading Card
6 decks
-
10
Isshin, Two Heavens as One
5 decks
Card text
Garna, Bloodfist of Keld
Legendary Creature — Human Berserker
Whenever another creature you control dies, draw a card if it was attacking. Otherwise, Garna deals 1 damage to each opponent.
4 / 3
Foundations (FDN)
·
Uncommon
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Illustrated by Andrey Kuzinskiy
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.