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Part of Final Fantasy
·
Legendary Creature — Human Noble Cleric
·
Final Fantasy (FIN)
Live Play Data
Garnet, Princess of Alexandria
1%
Live Inclusion
Times Brought
321
Decks Running
140
Median Cast Turn
4
Drawn → Played
58%
Format
First-cast turn
n=67
9%
T1
21%
T2
18%
T3
9%
T4
7%
T5
33%
T6-9
3%
T10+
Median
4
P25
2
· P75
7
· max
11
On curve
30%
(14 / 67 cast on T2)
Cast same turn as drawn
33%
The "good card" funnel
322 brought · 130 playersBrought to game
322
Ever drawn
72
Reached battlefield
42
Still on board at game end
23
Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.0pp
Players who cast this card win 18% of the time (n=42) , vs 18% when it never left the library (n=199).
When players drew this card but left it in hand, they won 29% (n=28).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +-0.0pp; 95% confidence interval -11.0pp to +11.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
97 instances3.1%
Library
23.7%
Battlefield
38.1%
Graveyard
6.2%
Exile
Commanders that played this card
in tracked games-
1
Tom Bombadil
51 decks
-
2
Terra, Magical Adept // Esper Terra
48 decks
-
3
Yuna, Hope of Spira
11 decks
-
4
Narci, Fable Singer
8 decks
-
5
Sigurd, Jarl of Ravensthorpe
6 decks
-
6
Yuna, Grand Summoner
4 decks
-
7
Eivor, Wolf-Kissed
3 decks
-
8
The Wandering Minstrel
2 decks
-
9
Tidus, Yuna's Guardian
2 decks
-
10
Atraxa, Praetors' Voice
1 decks
Card text
Garnet, Princess of Alexandria
Legendary Creature — Human Noble Cleric
Lifelink
Whenever Garnet attacks, you may remove a lore counter from each of any number of Sagas you control. Put a +1/+1 counter on Garnet for each lore counter removed this way.
2 / 2
Final Fantasy (FIN)
·
Uncommon
·
Illustrated by Daniel Correia
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.