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Part of Bloomburrow
·
Enchantment
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Lorwyn Eclipsed Commander (ECC)
Live Play Data
Garruk's Uprising
18%
Live Inclusion
Times Brought
9438
Decks Running
3913
Median Cast Turn
6.0
Drawn → Played
68%
Format
First-cast turn
n=1528
0%
T1
4%
T2
10%
T3
14%
T4
15%
T5
47%
T6-9
10%
T10+
Median
6.0
P25
4
· P75
7
· max
17
On curve
14%
(157 / 1528 cast on T3)
Cast same turn as drawn
35%
The "good card" funnel
9446 brought · 2647 playersBrought to game
9446
Ever drawn
2263
Reached battlefield
1528
Still on board at game end
1175
Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +6.3pp
Players who cast this card win 34% of the time (n=1389) , vs 25% when it never left the library (n=6048).
When players drew this card but left it in hand, they won 26% (n=646).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.8pp; 95% confidence interval +6.3pp to +11.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
2514 instances3.3%
Library
46.7%
Battlefield
20.4%
Graveyard
4.9%
Exile
Commanders that played this card
in tracked games-
1
Ashling, the Limitless
187 decks
-
2
Bello, Bard of the Brambles
183 decks
-
3
Ghalta, Primal Hunger
183 decks
-
4
Pantlaza, Sun-Favored
147 decks
-
5
The Ur-Dragon
124 decks
-
6
Ulalek, Fused Atrocity
82 decks
-
7
Gishath, Sun's Avatar
78 decks
-
8
Miirym, Sentinel Wyrm
73 decks
-
9
Beorn the Fierce
66 decks
-
10
Atarka, World Render
58 decks
Card text
Garruk's Uprising
Enchantment
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Lorwyn Eclipsed Commander (ECC)
·
Uncommon
·
Illustrated by Wisnu Tan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.