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Garruk's Uprising card art
Live Play Data

Garruk's Uprising

{2} {G} · Enchantment · Lorwyn Eclipsed Commander (ECC)
18%
Live Inclusion
Times Brought
6686
Decks Running
2914
Median Cast Turn
6
Drawn → Played
66%
Format

First-cast turn

n=1063
0%
T1
4%
T2
10%
T3
15%
T4
14%
T5
46%
T6-9
10%
T10+
Median 6 P25 4 · P75 7 · max 17
On curve 15% (106 / 1063 cast on T3) Cast same turn as drawn 34%

The "good card" funnel

6694 brought · 2000 players
Brought to game
6694
Ever drawn
1613
Reached battlefield
1063
Still on board at game end
823

Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +4.2pp

Players who cast this card win 33% of the time (n=984) , vs 25% when it never left the library (n=4287).

When players drew this card but left it in hand, they won 26% (n=491).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.1pp; 95% confidence interval +4.2pp to +10.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

1773 instances
3.0%
Library
46.4%
Battlefield
19.9%
Graveyard
4.2%
Exile

Commanders that played this card

in tracked games
Card text
Garruk's Uprising card

Garruk's Uprising

{2} {G}
Enchantment
When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Whenever a creature you control with power 4 or greater enters, draw a card.
Lorwyn Eclipsed Commander (ECC) · Uncommon · Illustrated by Wisnu Tan

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.