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Part of Bloomburrow
·
Enchantment
·
Lorwyn Eclipsed Commander (ECC)
Live Play Data
Garruk's Uprising
18%
Live Inclusion
Times Brought
4024
Decks Running
1848
Median Cast Turn
6
Drawn → Played
66%
Format
First-cast turn
n=643
1%
T1
3%
T2
11%
T3
16%
T4
15%
T5
44%
T6-9
10%
T10+
Median
6
P25
4
· P75
7
· max
17
On curve
14%
(69 / 643 cast on T3)
Cast same turn as drawn
35%
The "good card" funnel
4032 brought · 1301 playersBrought to game
4032
Ever drawn
969
Reached battlefield
643
Still on board at game end
500
Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.7pp
Players who cast this card win 31% of the time (n=587) , vs 25% when it never left the library (n=2614).
When players drew this card but left it in hand, they won 27% (n=294).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.5pp; 95% confidence interval +2.7pp to +10.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1055 instances2.9%
Library
47.4%
Battlefield
19.5%
Graveyard
4.3%
Exile
Commanders that played this card
in tracked games-
1
Ashling, the Limitless
105 decks
-
2
Bello, Bard of the Brambles
82 decks
-
3
Pantlaza, Sun-Favored
80 decks
-
4
The Ur-Dragon
64 decks
-
5
Gishath, Sun's Avatar
43 decks
-
6
Miirym, Sentinel Wyrm
43 decks
-
7
Ulalek, Fused Atrocity
41 decks
-
8
Beorn the Fierce
32 decks
-
9
Zaxara, the Exemplary
31 decks
-
10
Ureni of the Unwritten
29 decks
Card text
Garruk's Uprising
Enchantment
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Lorwyn Eclipsed Commander (ECC)
·
Uncommon
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Illustrated by Wisnu Tan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.