Garruk's Uprising
Garruk's Uprising sits in 18% of tracked Commander decks on Playgroup Live, drawn 24% of the time and cast in 66% of those instances, with a median first-cast turn of 6.
Garruk's Uprising appears in 18% of the 7200 distinct Commander decks that have played a tracked game on Playgroup Live. That places it as a consistent pickup across big-creature strategies, from Dragons to Dinosaurs to stompy mono-green builds.
The card draws a card when it enters if you already have a 4-power creature, then keeps drawing as each new fatty arrives. That engine means it rewards the decks most likely to already be winning. Of the 624 times it entered a player's hand, 66% reached the battlefield. The median first cast lands on turn 6, later than the 3-mana sticker price suggests. Most of those late casts reflect players drawing the enchantment after the early turns, not holding it by choice.
The commander spread is wide and telling: heavy-hitter commanders like Ashling, the Limitless, Bello, Bard of the Brambles, and The Ur-Dragon all land near the top of the list. Anything that reliably puts 4-power creatures into play is a natural home for this card.
- 18% of tracked Commander decks include Garruk's Uprising
- 24% draw rate across all deck participations
- 66% of drawn copies reached the battlefield
- T6 median first-cast turn, two turns after mana value
- 75% battlefield stickiness once the enchantment resolves
- 929 distinct players have brought it to a tracked game, the heaviest contributor under 3% of instances
First-cast turn
n=409The "good card" funnel
2579 brought · 929 playersOf 2579 copies brought to games, 624 were drawn, 409 of those were cast, and a meaningful share remained on the battlefield at game's end, a typical profile for a mid-cost enchantment in a 100-card singleton format.
Players who cast this card win 32% of the time (n=386) , vs 26% when it never left the library (n=1710).
When players drew this card but left it in hand, they won 27% (n=194) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +6.2pp; 95% confidence interval +1.6pp to +10.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
673 instancesThe library bucket is small here because most observed instances were actively moved during play. The majority of resolved copies ended the game on the battlefield, a sign that it sticks when it lands.
Commanders that played this card
in tracked games-
1
Ashling, the Limitless
76 decks
-
2
Bello, Bard of the Brambles
64 decks
-
3
Pantlaza, Sun-Favored
54 decks
-
4
The Ur-Dragon
44 decks
-
5
Ulalek, Fused Atrocity
34 decks
-
6
Miirym, Sentinel Wyrm
31 decks
-
7
Gishath, Sun's Avatar
28 decks
-
8
Zaxara, the Exemplary
25 decks
-
9
Ureni of the Unwritten
23 decks
-
10
Ghalta, Primal Hunger
19 decks
The top-10 commander list spans five-color, Gruul, Naya, and mono-green builds. No single commander dominates, which reflects how broadly applicable the card is across any strategy that deploys 4-power creatures.