collections_bookmark Part of Marvel Super Heroes
Gathering Place card art
Live Play Data

Gathering Place

Land · Marvel Super Heroes (MSH)
3%
Live Inclusion
Times Brought
742
Decks Running
280
Median Cast Turn
3.0
Drawn → Played
81%
Format

First-cast turn

n=144
24%
T1
17%
T2
15%
T3
8%
T4
8%
T5
23%
T6-9
5%
T10+
Median 3.0 P25 2 · P75 6 · max 14
Cast same turn as drawn 57%

The "good card" funnel

742 brought · 253 players
Brought to game
742
Ever drawn
177
Reached battlefield
144
Still on board at game end
136

Once cast, 94% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -7.7pp

Players who cast this card win 24% of the time (n=128) , vs 24% when it never left the library (n=461).

When players drew this card but left it in hand, they won 33% (n=26).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +0.2pp; 95% confidence interval -7.7pp to +8.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

197 instances
2.0%
Library
69.0%
Battlefield
15.7%
Graveyard
3.0%
Exile

Commanders that played this card

in tracked games
Card text
Gathering Place card

Gathering Place

Land
{T}: Add {C}. {T}: Add {G} or {W}. Activate only if this land entered this turn or if you control a basic land.
Marvel Super Heroes (MSH) · Rare · Illustrated by Pablo Mendoza

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.