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Part of Marvel Super Heroes
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Live Play Data
Gathering Place
Land
·
Marvel Super Heroes (MSH)
3%
Live Inclusion
Times Brought
1400
Decks Running
447
Median Cast Turn
4
Drawn → Played
79%
Format
First-cast turn
n=281
13%
T1
21%
T2
12%
T3
10%
T4
10%
T5
26%
T6-9
8%
T10+
Median
4
P25
2
· P75
6
· max
16
Cast same turn as drawn
47%
The "good card" funnel
1400 brought · 398 playersBrought to game
1400
Ever drawn
356
Reached battlefield
281
Still on board at game end
263
Once cast, 94% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.2pp
Players who cast this card win 27% of the time (n=269) , vs 25% when it never left the library (n=922).
When players drew this card but left it in hand, they won 25% (n=68).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.4pp; 95% confidence interval -4.2pp to +7.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
391 instances2.6%
Library
67.3%
Battlefield
14.8%
Graveyard
2.8%
Exile
Commanders that played this card
in tracked games-
1
T'Challa, the Black Panther
34 decks
-
2
Nick Fury, Agent of S.H.I.E.L.D.
29 decks
-
3
Trostani, Selesnya's Voice
29 decks
-
4
Elda, Conjurer of Spectacle
28 decks
-
5
Kwia Vigorbloom
26 decks
-
6
Thanos, the Mad Titan
16 decks
-
7
Cosmic Spider-Man
13 decks
-
8
Gluntch, the Bestower
12 decks
-
9
Jennifer Walters // The Sensational She-Hulk
10 decks
-
10
Kudo, King Among Bears
8 decks
Card text
Gathering Place
Land
Marvel Super Heroes (MSH)
·
Rare
·
Illustrated by Pablo Mendoza
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.