Gathering Stone
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Gathering Stone
Final zone distribution
93 instancesCommanders that played this card
in tracked games-
1
Ashling, the Limitless
19 decks
-
2
Rat King, Verminister
13 decks
-
3
High Perfect Morcant
9 decks
-
4
The Great Goblin
9 decks
-
5
Maralen, Fae Ascendant
6 decks
-
6
Edgar Markov
5 decks
-
7
Lathril, Blade of the Elves
5 decks
-
8
Marrow-Gnawer
5 decks
-
9
Brigid, Clachan's Heart // Brigid, Doun's Mind
4 decks
-
10
Kastral, the Windcrested
4 decks
The "good card" funnel
458 brought · 208 playersOnce cast, 91% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 20% of the time (n=42) , vs 23% when it never left the library (n=268).
When players drew this card but left it in hand, they won 29% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.7pp; 95% confidence interval -10.8pp to +5.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.