Live Play Data
Gemstone Mine
Land
·
Dominaria Remastered (DMR)
0%
Live Inclusion
Times Brought
667
Decks Running
249
Median Cast Turn
4.0
Drawn → Played
78%
Format
First-cast turn
n=114
15%
T1
17%
T2
15%
T3
18%
T4
4%
T5
25%
T6-9
7%
T10+
Median
4.0
P25
2
· P75
6
· max
17
Cast same turn as drawn
52%
The "good card" funnel
667 brought · 216 playersBrought to game
667
Ever drawn
146
Reached battlefield
114
Still on board at game end
66
Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.5pp
Players who cast this card win 33% of the time (n=101) , vs 24% when it never left the library (n=412).
When players drew this card but left it in hand, they won 27% (n=28).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.7pp; 95% confidence interval -0.5pp to +17.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
185 instances3.8%
Library
35.7%
Battlefield
31.9%
Graveyard
14.6%
Exile
Commanders that played this card
in tracked games-
1
Raph & Mikey, Troublemakers
19 decks
-
2
Atraxa, Praetors' Voice
15 decks
-
3
Kefka, Court Mage // Kefka, Ruler of Ruin
12 decks
-
4
Kilo, Apogee Mind
10 decks
-
5
Child of Alara
8 decks
-
6
Hearthhull, the Worldseed
6 decks
-
7
Jodah, the Unifier
5 decks
-
8
Rograkh, Son of Rohgahh
4 decks
-
9
Teval, the Balanced Scale
4 decks
-
10
The First Sliver
4 decks
Card text
Gemstone Mine
Land
This land enters with three mining counters on it.
, Remove a mining counter from this land: Add one mana of any color. If there are no mining counters on this land, sacrifice it.
Dominaria Remastered (DMR)
·
Rare
·
Illustrated by Brom
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.