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Part of Final Fantasy
·
Legendary Creature — Human Soldier
·
Final Fantasy Commander (FIC)
Live Play Data
General Leo Cristophe
1%
Live Inclusion
Times Brought
369
Decks Running
162
Median Cast Turn
7
Drawn → Played
77%
Format
First-cast turn
n=79
1%
T1
0%
T2
3%
T3
14%
T4
16%
T5
48%
T6-9
18%
T10+
Median
7
P25
5
· P75
8
· max
18
On curve
34%
(13 / 79 cast on T5)
Cast same turn as drawn
14%
The "good card" funnel
369 brought · 153 playersBrought to game
369
Ever drawn
103
Reached battlefield
79
Still on board at game end
47
Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.9pp
Players who cast this card win 30% of the time (n=69) , vs 20% when it never left the library (n=206).
When players drew this card but left it in hand, they won 12% (n=23).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.9pp; 95% confidence interval -0.9pp to +20.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
116 instances1.7%
Library
40.5%
Battlefield
33.6%
Graveyard
6.0%
Exile
Commanders that played this card
in tracked games-
1
Terra, Herald of Hope
133 decks
-
2
Celes, Rune Knight
9 decks
-
3
Darien, King of Kjeldor
3 decks
-
4
Myrel, Shield of Argive
3 decks
-
5
Mog, Moogle Warrior
2 decks
-
6
Winota, Joiner of Forces
2 decks
-
7
Bruenor Battlehammer
1 decks
-
8
Cloud, Midgar Mercenary
1 decks
-
9
Fortune, Loyal Steed
1 decks
-
10
Greymond, Avacyn's Stalwart
1 decks
Card text
General Leo Cristophe
Legendary Creature — Human Soldier
When General Leo Cristophe enters, return up to one target creature card with mana value 3 or less from your graveyard to the battlefield. Then put a +1/+1 counter on General Leo Cristophe for each creature you control.
2 / 2
Final Fantasy Commander (FIC)
·
Rare
·
Illustrated by Lee Woo-chul
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.