Generous Plunderer card art
Live Play Data

Generous Plunderer

{1} {R} · Creature — Human Rogue · The Big Score (BIG)
2%
Live Inclusion
Times Brought
389
Decks Running
192
Median Cast Turn
4
Drawn → Played
82%
Format

First-cast turn

n=75
9%
T1
28%
T2
9%
T3
8%
T4
7%
T5
36%
T6-9
3%
T10+
Median 4 P25 2 · P75 7 · max 13
On curve 37% (21 / 75 cast on T2) Cast same turn as drawn 44%

The "good card" funnel

389 brought · 182 players
Brought to game
389
Ever drawn
92
Reached battlefield
75
Still on board at game end
37

Once cast, 49% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -2.5pp

Players who cast this card win 33% of the time (n=68) , vs 24% when it never left the library (n=249).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.3pp; 95% confidence interval -2.5pp to +21.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

102 instances
2.0%
Library
36.3%
Battlefield
43.1%
Graveyard
8.8%
Exile

Commanders that played this card

in tracked games
Card text
Generous Plunderer card

Generous Plunderer

{1} {R}
Creature — Human Rogue
Menace At the beginning of your upkeep, you may create a Treasure token. When you do, target opponent creates a tapped Treasure token. Whenever this creature attacks, it deals damage to defending player equal to the number of artifacts they control.
2 / 2
The Big Score (BIG) · Mythic · Illustrated by Alexander Mokhov

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.