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Part of Marvel Super Heroes
·
Sorcery
·
Ikoria: Lair of Behemoths (IKO)
Card Preview
Genesis Ultimatum
1%
Decklist Inclusion
Times Brought
168
Decks Running
75
In Decks
709
Decklist Inclusion
1%
Format
Final zone distribution
46 instances2.2%
Library
17.4%
Graveyard
32.6%
Exile
47.8%
Hand
Commanders that played this card
in tracked games-
1
Mister Fantastic
22 decks
-
2
Maelstrom Wanderer
9 decks
-
3
Invisible Woman
6 decks
-
4
Jodah, Archmage Eternal
6 decks
-
5
Miirym, Sentinel Wyrm
6 decks
-
6
Ureni of the Unwritten
3 decks
-
7
Kenrith, the Returned King
2 decks
-
8
Keruga, the Macrosage
2 decks
-
9
Progenitus
2 decks
-
10
Ramos, Dragon Engine
2 decks
The "good card" funnel
169 brought · 75 playersBrought to game
169
Ever drawn
45
Reached battlefield
22
Still on board at game end
0
≥ -25.4pp
Players who cast this card win 26% of the time (n=20) , vs 31% when it never left the library (n=109).
When players drew this card but left it in hand, they won 14% (n=20) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -5.2pp; 95% confidence interval -25.4pp to +15.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=22
0%
T1
0%
T2
5%
T3
5%
T4
9%
T5
64%
T6-9
18%
T10+
Median
7.5
P25
6
· P75
9
· max
11
On curve
50%
(4 / 22 cast on T7)
Cast same turn as drawn
23%
22 of 100 times cast
22%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.