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Part of Secrets of Strixhaven
·
Sorcery — Lesson
·
Secrets of Strixhaven (SOS)
Live Play Data
Germination Practicum
2%
Live Inclusion
Times Brought
1836
Decks Running
612
Median Cast Turn
7.0
Drawn → Played
60%
Format
First-cast turn
n=264
0%
T1
0%
T2
2%
T3
7%
T4
19%
T5
58%
T6-9
14%
T10+
Median
7.0
P25
5
· P75
8
· max
14
On curve
28%
(50 / 264 cast on T5)
Cast same turn as drawn
32%
The "good card" funnel
1836 brought · 530 playersBrought to game
1836
Ever drawn
439
Reached battlefield
264
Still on board at game end
117
≥ +5.9pp
Players who cast this card win 36% of the time (n=259) , vs 25% when it never left the library (n=1272).
When players drew this card but left it in hand, they won 25% (n=164).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.9pp; 95% confidence interval +5.9pp to +17.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
474 instances4.0%
Library
24.7%
Battlefield
16.0%
Graveyard
24.9%
Exile
Commanders that played this card
in tracked games-
1
Blech, Loafing Pest
23 decks
-
2
Beorn the Fierce
22 decks
-
3
Zimone, Infinite Analyst
18 decks
-
4
Chief of the Wilds
15 decks
-
5
Tidus, Yuna's Guardian
15 decks
-
6
Toph, the First Metalbender
14 decks
-
7
Dina, Essence Brewer
10 decks
-
8
The Astonishing Ant-Man
10 decks
-
9
The Unbeatable Squirrel Girl
10 decks
-
10
Witherbloom, the Balancer
10 decks
Card text
Germination Practicum
Sorcery — Lesson
Put two +1/+1 counters on each creature you control.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Secrets of Strixhaven (SOS)
·
Mythic
·
Illustrated by Johan Grenier
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.