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Part of Secrets of Strixhaven
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#10 in Green Commander Staples
·
Sorcery — Lesson
·
Secrets of Strixhaven (SOS)
Live Play Data
Germination Practicum
2%
Live Inclusion
Times Brought
423
Decks Running
169
Median Cast Turn
5
Drawn → Played
64%
Format
First-cast turn
n=65
0%
T1
2%
T2
2%
T3
14%
T4
34%
T5
42%
T6-9
8%
T10+
Median
5
P25
5
· P75
8
· max
12
On curve
51%
(22 / 65 cast on T5)
Cast same turn as drawn
29%
The "good card" funnel
423 brought · 147 playersBrought to game
423
Ever drawn
101
Reached battlefield
65
Still on board at game end
35
≥ -0.1pp
Players who cast this card win 42% of the time (n=61) , vs 30% when it never left the library (n=270).
When players drew this card but left it in hand, they won 16% (n=28).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.1pp; 95% confidence interval -0.1pp to +24.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
111 instances3.6%
Library
31.5%
Battlefield
16.2%
Graveyard
22.5%
Exile
Commanders that played this card
in tracked games-
1
Blech, Loafing Pest
8 decks
-
2
Ms. Bumbleflower
6 decks
-
3
Atraxa, Praetors' Voice
5 decks
-
4
Galadriel, Light of Valinor
5 decks
-
5
The Unbeatable Squirrel Girl
5 decks
-
6
Toph, the First Metalbender
5 decks
-
7
Zimone, Infinite Analyst
5 decks
-
8
Bristly Bill, Spine Sower
4 decks
-
9
Chief of the Wilds
4 decks
-
10
Teval, the Balanced Scale
4 decks
Card text
Germination Practicum
Sorcery — Lesson
Put two +1/+1 counters on each creature you control.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Secrets of Strixhaven (SOS)
·
Mythic
·
Illustrated by Johan Grenier
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.