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Part of Bloomburrow
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Artifact
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Kaladesh (KLD)
Live Play Data
Ghirapur Orrery
1%
Live Inclusion
Times Brought
782
Decks Running
412
Median Cast Turn
6.0
Drawn → Played
52%
Format
First-cast turn
n=116
1%
T1
3%
T2
8%
T3
22%
T4
9%
T5
44%
T6-9
15%
T10+
Median
6.0
P25
4
· P75
8
· max
24
On curve
33%
(25 / 116 cast on T4)
Cast same turn as drawn
32%
The "good card" funnel
782 brought · 379 playersBrought to game
782
Ever drawn
221
Reached battlefield
116
Still on board at game end
85
Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.2pp
Players who cast this card win 18% of the time (n=104) , vs 17% when it never left the library (n=460).
When players drew this card but left it in hand, they won 22% (n=93).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.3pp; 95% confidence interval -7.2pp to +7.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
241 instances4.1%
Library
35.3%
Battlefield
23.2%
Graveyard
5.8%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
133 decks
-
2
Kynaios and Tiro of Meletis
26 decks
-
3
Gluntch, the Bestower
17 decks
-
4
Flubs, the Fool
12 decks
- 5 Omnath, Locus of the Void 9 decks
-
6
Whtz, the Bibliophile
8 decks
-
7
Kenrith, the Returned King
6 decks
-
8
Kwain, Itinerant Meddler
6 decks
-
9
Yurlok of Scorch Thrash
6 decks
-
10
Elesh Norn, Mother of Machines
5 decks
Card text
Ghirapur Orrery
Artifact
Each player may play an additional land on each of their turns.
At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.
Kaladesh (KLD)
·
Rare
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Illustrated by Kirsten Zirngibl
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.