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Gisela, Blade of Goldnight card art
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Gisela, Blade of Goldnight

{4} {R} {W} {W} · Legendary Creature — Angel · Murders at Karlov Manor Commander (MKC)
Times Brought
385
Decks Running
160
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Gisela, Blade of Goldnight card

Gisela, Blade of Goldnight

{4} {R} {W} {W}
Legendary Creature — Angel
Flying, first strike If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
5 / 5
Murders at Karlov Manor Commander (MKC) · Mythic · Illustrated by Jason Chan

Final zone distribution

92 instances
3.3%
Library
48.9%
Battlefield
7.6%
Graveyard
1.1%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

389 brought · 155 players
Brought to game
389
Ever drawn
84
Reached battlefield
46
Still on board at game end
45

Once cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +6.2pp

Players who cast this card win 43% of the time (n=40) , vs 30% when it never left the library (n=231).

When players drew this card but left it in hand, they won 19% (n=32) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +12.6pp; 95% confidence interval +6.2pp to +19.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=46
0%
T1
2%
T2
2%
T3
9%
T4
17%
T5
57%
T6-9
13%
T10+
Median 7.0 P25 5 · P75 8 · max 13
On curve 63% (7 / 46 cast on T7) Cast same turn as drawn 14%
46 of 100 times cast 46%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.