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Glacial Chasm card art
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Glacial Chasm

Land · Masters Edition II (ME2)
1%
Decklist Inclusion
Times Brought
323
Decks Running
131
In Decks
903
Decklist Inclusion
1%
Format
Card text
Glacial Chasm card

Glacial Chasm

Land
Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When this land enters, sacrifice a land. Creatures you control can't attack. Prevent all damage that would be dealt to you.
Masters Edition II (ME2) · Rare · Illustrated by Liz Danforth

Final zone distribution

107 instances
3.7%
Library
31.8%
Battlefield
42.1%
Graveyard
6.5%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

323 brought · 120 players
Brought to game
323
Ever drawn
95
Reached battlefield
72
Still on board at game end
34

Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +3.7pp

Players who cast this card win 40% of the time (n=66) , vs 24% when it never left the library (n=186).

When players drew this card but left it in hand, they won 19% (n=20) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +16.3pp; 95% confidence interval +3.7pp to +28.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=72
0%
T1
3%
T2
3%
T3
1%
T4
24%
T5
56%
T6-9
14%
T10+
Median 7.0 P25 5 · P75 8 · max 13
Cast same turn as drawn 42%
72 of 100 times cast 72%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.